Engaging the Community through Neighbourhood stories

I proposed using short, digestible fun facts as a core storytelling method because I felt long historical explanations might disengage casual visitors. The intention was to make Yishun’s history feel accessible and memorable, especially for younger audiences.

I researched and compiled facts such as Yishun’s original name Nee Soon, its connection to Lim Nee Soon, Northpoint being Singapore’s first major suburban mall, Asia’s first cineplex, and the Heritage Garden as Singapore’s first outdoor heritage space. These facts were selected because they challenged common stereotypes of Yishun and highlighted its significance in Singapore’s development. By simplifying complex history into bite-sized content, the videos became easier to understand while still being informative.

In addition to content ideation, I contributed to the filming and editing of the video content. During filming, I assisted with framing, shot selection, and on-site adjustments to accommodate lighting, sound, and time constraints. These decisions were made to ensure the visuals remained clear and engaging within a library setting.

For post-production, I edited the footage with a focus on pacing, clarity, and viewer engagement. I made deliberate choices in trimming clips, adding captions, and structuring the videos so the fun facts were easy to follow and visually appealing. I also created custom stinger transitions on After Effects for a more engaging storytelling that supported the project’s objectives.


I suggested incorporating interactive activities because I felt that relying only on video content would limit audience engagement. Libraries are shared spaces for different age groups, so I wanted to design something that encouraged participation rather than passive viewing.

I took responsibility for creating the crossword puzzle while my teammate Averine worked on the colouring sheets. My goal was to turn learning into play, allowing families to interact with the content together. I designed the crossword using information from the fun fact videos to ensure consistency across platforms. This decision helped reinforce learning while extending the storytelling experience beyond the screen. The crossword also encouraged discussion, problem-solving, and deeper engagement with Yishun’s history.

As an additional deliverable, I worked on a personality-style quiz to attract wider participation beyond Yishun residents. The idea was to use a familiar, playful format to spark curiosity and challenge preconceived ideas about neighbourhood identities.

I designed the quiz in Figma and utilised its AI features to generate the quiz structure, as I do not have coding experience. This decision allowed me to work efficiently while maintaining control over visual design and user experience. The quiz acts as an entry point that draws users in casually, before leading them to reflect more deeply on Yishun as a misunderstood neighbourhood. This approach helped balance entertainment with educational intent.